Both these machines really needed a code update, and owners had been waiting a long time, and feeling pretty neglected. Time will tell if these updates satisfy them, there hasn't been a lot of reaction yet in the community. I did have a chance to check out the new code on a Transformers LE just now. I don't know the game well enough to know how dramatic an improvement we are talking here, and I liked the game before this. I will say, I just had the best game of Transformers I've ever played, so it certainly didn't hurt. :)
You're damn right I'm a Decepticon! |
As most pinball owners know, you can get the latest STERN code updates here, on their website.
4/3/2013: below is an example, the update notes from the Transformers LE update.
V1.8 - March 14, 2013
=======================
- First pass of the redemption system.
see http://www.sternpinball.com/downloads/Stern_Pinball_Redemption_System_Software_Manual.pdf
for details.
- added an adjustment for launching balls after a locked ball.
- fixed a bug where Optimus/Megatron Super Jackpots were not initialized correctly when MB progression is turned off.
- The Optimus Prime Multiball progressive Super Jackpots are now scored based upon how many times Optimus Prime MB was started prior to scoring the Super JP.
1 start = 100% of Super jackpot escrow.
2 starts = 75% of Super Jackpot escrow.
3+ starts = 50% of Super Jackpot escrow.
- The Megatron Multiball (A) progressive Super Jackpot is now scored based upon how many times Megatron MB was started prior to scoring the Super JP.
1 start = 100% of Super jackpot escrow.
2 starts = 75% of Super Jackpot escrow.
3+ starts = 50% of Super Jackpot escrow.
- added Optimus Prime & Megatron Multiball minimum Super Jackpot scoring logic.
- added Autobot/Decepticon HSTD info to instant info
- added MB progress adjustments
- added Decepticon High Score tables.
- added Autobot High Score tables.
- added redemption ticket sounds
- added rule progression to the Optimus Prime Multiball rules.
- added rule progression to the Megatron Multiball rules.
- Changed text coordinates for redemption award display effect.
- Added game-specific display effect, lamp effect, and sound effects for redemption.
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