
VERY exciting news, I've been hoping to see Catan playable on the Surface since the first time I heard about the technology.
UPDATE: And here's a video!
Here are the rules:In the late 80's, Atari created a smaller & cheaper 2600 ("the fun is back for under 50 bucks!") to compete with Nintendo's NES. The release of the Atari Jr. was flanked by a few new releases from Atari themselves. These games were subcontracted to Bushnell's Axlon company (after he bluffed Atari that his staff had the chops to program for the notoriously difficult 2600). Luckily one of his programmers, Steve DeFrisco, was clever enough to work his magic to create the last few official games for the 2600.I knew about the 2600's reputation for being hard to program, as I've been reading David Crane's really cool 2600 Magic app on my iPhone. I may have thought at first that since the graphics were simple, the coding must be equally simple. I was wrong about that. Oh, so very wrong.
