Showing posts with label future pinball. Show all posts
Showing posts with label future pinball. Show all posts

Monday, November 23, 2009

Future Pinball with a 360 controller

In case you missed my review a while back about Future Pinball...definitely look into it. Future Pinball's one of those free on the internet gems that don't come along very often, and open up a world of creative possibilities when they do.

You can just play Future Pinball on a regular PC, but some people have used large LCD panels and the platform's dual-screen support to create pinball table emulators like the one shown below:





I just came across a post on Pinnacle Game Profiler by a user who has adapted the Future Pinball controls to work with an XBox 360 controller. He did an awesome job of illustrating the walk-through, so if you're interested, you should be able to follow the instructions.

Wednesday, March 25, 2009

Game dev as child's play

I recently read an article where creating a Future Pinball table was used by a troupe of girl scouts as part of a merit badge activity.
After lunch my students led them in a guided design exercise to make virtual pinball machines based on several of the other Girl Scout badge requirements using Future Pinball. During part of this Tobi, Tory, Jessica and I led a Q and A session for the leaders and parents about all things game from careers to college degrees and everything in-between.
Back in high school, when I was taking computer classes (BASIC and COBOL), I asked the teacher how I could learn more about computer animation. He vaguely suggested local colleges, but in truth, he had no idea where to go for that. Today, I'd have a wealth of resources to explore, and I think that's great.

They also mentioned Kodu in this article, and randomly, I just came across a video about Microsoft's Kodu Game Creator. It's a game programming interface designed for kids.



If the embed isn't loading, check it out here.

Very interesting trend, and very neat! Watching the Kodu demo, I couldn't help but be reminded of Spore. Is this the next stage of evolution for that sort of user-generated content concept? I'm thinking it looks like something adults and kids would have fun with.

Tuesday, October 28, 2008

Future Pinball

Now that I'm going to have a game room, I smartly subscribed to GameRoom magazine (great magazine so far). In the last couple issues, the were adamant about the coolness of a MAME-like pinball emulator project from Australia that's been around for a few years now called Future Pinball. At first, I was resistant. I have seen video pinball before and really just not liked it. If I'm going to play pinball, I said to myself, I want the physical aspects of the ball rolling around the table, and the clacking of actual flippers. Luckily, I caved and decided to check it out.

WOW. Future Pinball is just about as close to the real thing as a computer could get. It's light years ahead of anything I've seen before.



All you have to do is download and install the Future Pinball program, and then browse the collection of over 300 tables and download whatever you'd like into the tables folder within the Future Pinball directory. Then just launch the table, press "5" to add credits, and "1" to start. The shift keys work as the flippers, and enter launches the ball. There are many camera views to choose from, and you can either follow the ball's movement, or keep a static view of the whole table. I personally found that camera-scrolling with the ball was more exciting and gives you a nice view of the table details (F4 is my favorite view setting).

Many tables are recreations of actual classic pinball tables from manufacturers like Bally, Gottlieb, and Willams. The more complex tables like Addams Family and Medieval Madness don't seem to be there, but Pinbot, High Speed, and many others are faithfully recreated.



Some, however, are completely new creations. In my review of TILT, the pinball documentary, you may recall I said that George Gomez made me want to design pinball tables. Well, Future Pinball actually makes that possible to a pretty robust degree. Among the new tables I've enjoyed playing so far are War of the Worlds, Bubble Bobble, Halloween, The New Zealand Story, and Phantasm ("BOYYYYYYYY!..."). There's an Anarchy Online table, but surprisingly, no World of Warcraft-themed selection. Playing with your favorite theme will probably be one of the primary motivators for designing your own machine.

Future Pinball is one of those things that make you thankful for the intarwebz. Thanks, intarwebz! Now go check it out!