New Video Game Technology Finally Allows Rendering Of Smaller Breasts
LAS VEGAS—The buzz at this month's Consumer Electronics Show was all about a new breakthrough in the field of high-resolution 3-D graphics that has made it possible to render average-sized breasts on female video game characters. "For too long, game designers have been creatively stymied by a mammary-imaging technology only capable of rendering one type of breast—a heaving pair of massive, gravity-defying, torpedo-shaped bosoms," said Warren Hood, developer of the new Vex9 graphics card, which has finally enabled video game wire-frame artists to digitally sculpt breasts as small as B-cups. "At long last, we can give die-hard gamers the level of realism they've been looking for." Hood added that researchers are currently exploring technologies that would allow the shamans and clerics in World Of Warcraft to practice modern medicine instead of depending on unrealistic magical healing spells.