Showing posts with label documentary. Show all posts
Showing posts with label documentary. Show all posts

Wednesday, December 5, 2012

Geekumentary Review: The Pinball Passion

"Video games are kind of like checkers; pinball is chess."

- John Kosmal, competitive pinball player

After TILT and Special When Lit whet my appetite for pinball documentaries, I went looking for more and found The Pinball Passion.  This one came out in 2008, when pinball was being kept alive by the home enthusiasts, expos, big public collections like the pinball museum in Las Vegas, and of course Stern (who became the last manufacturer standing in 1999 when Williams shut down).

The Pinball Passion is a 2-disc set with some great bonus material including a behind the scenes tour at Stern Pinball. It's a comprehensive film that covers several interesting aspects of pinball. It provides some nice highlights on the evolution of pinball as told by reknowned members of the industry such as Alvin Gottlieb, Roger Sharpe, Gary Stern, Pat Lawlor, and Steve Ritchie.


They talk about the depth and modes of pinball machines, something that would probably be very illuminating to many people (myself included, prior to falling in love with the hobby).  The often told legend of Roger Sharpe vs. the New York City Council is related; this story pops up in almost every pinball documentary, but I do enjoy hearing it, it's pinball canon and a dramatic pivotal moment in pinball history.

There is also some good discussion about the challenges of public play pinball.  Arcade machines simply don't have the same magnitude of maintenance requirements that pinball does.  A well-maintained machine is a joy to experience, but, as the documentary points out, if a player walks up to a machine with a broken flipper, it creates a distasteful experience that will probably turn them off to pinball in general.  It's hard to get the mainstream public excited about pinball when so many on-location machines are not kept in good working order.

One of my favorite parts is the discussion on Stern, and how they have adapted to survive.  Some people hate Stern; they hate that machines have gotten cheaper (production-wise) and more standardized, that Stern is said to "literally buy toys from Wal-Mart and put them in the machines" as opposed to some of the amazing and unique machines that came out of the golden age of pinball.  It's a legitimate point of contention, but bottom line, in my opinion, they have done what they had to do to keep making pinball, and I salute them for that, I really do.

One of the only things I didn't like about this documentary concerns the DVD menu.  The options are to play the movie, or "Mode Select" and "Wizard Mode".  That may be a clever way to label these sections in line with the subject matter, but I have NO IDEA what is in them.  They probably should have stuck with "Settings" and "Bonus Material".  It's a minor objection, though.  The film has been dedicated to the two new pinball machines they could have bought, but instead made this documentary.  Truth.  Thanks, guys, your efforts are greatly appreciated.


Pinball Passion
A Pinball Story Told by Pinball People
Bracken J. Batson and Beau B. Bellgraph, 2008
http://www.pinballpassion.com

Monday, September 10, 2012

Geeksploitation

Just came across this:



Could be an interesting series, I'm not familiar with Adrianne Curry (not one of those who consider her "Queen of the Geeks") but one nagging concern crept into my mind watching this trailer.  This could, as it claims in the description, explore why super fans are inspiring to the rest of us fans.

But that isn't what it appeared to be doing for the most part.  There is a huge risk of geeksploitation with this, just like Morgan Spurlock's being criticized for in his Comic-Con documentary (which I haven't seen yet, man, I am behind on geekumentaries!).
geeks·ploi·ta·tion [geek-sploi-tey-shuhn] verb:
to misrepresent a segment of geek culture in a way that is unnaturally skewed toward over-the-top examples, especially for one's own ends.
Geeksploitation documentaries use the "look at these freaks" approach to topic presentation. They seek out the fringe extremists for a particular hobby, and then present them as a curiosity. One could also consider this the "Side-Show" method. People who aren't initimately familiar with the subject matter watch and are entertained by the spectacle of how the crazy eccentrics, the "other half" live.  This approach is usually offensive to actual fans of the given topic.

The opposite of geeksploitation would probably be advocacy.  These films naturally appeal to the fans of the subject matter because they treat the subject matter with more respect and portray it in a positive light.  But when you're talking about a niche topic, there's a risk of appealing to a smaller audience.  That's one of the temptations for going with geeksploitation.

Sometimes geeksploitation is unintended, or unavoidable.  But sometimes it is all too intentional, and as geek culture becomes more and more mainstream, there's going to be ever greater backlash against it.

I can think of a few documentaries that are known for geeksploitation.  Special When Lit has elements of it, as well as King of Kong and Trekkies.  Is Adrianne Curry's Super Fans geeksploitation?  Time will tell.

Tuesday, January 20, 2009

SpongeBob documentary announced

Are ya ready, kids??
PARK CITY, Utah -- The duo behind the docs “Wordplay” and “I.O.U.S.A.” are tackling a lighter topic: SpongeBob SquarePants.

Patrick Creadon and Christine O’Malley will write, direct and produce a one-hour doc about Nickelodeon’s hit toon series as it marks 10 years on the air.

SpongeBob SquarePants, if you don't watch, is one of those kids cartoons out there that throws in a little something for the grown-ups. Not a Family Guy level of something, but definitely something. As a Marine Biology major in college, I guess I'm biased, but I love this show! Which is why it's one of the things I made sure to hook my kids on, that and TMNT.

The kids are doomed.

Geekumentary: Uber Goober

Uber Goober is about gamers, primarily miniatures gaming and role-playing (pen n' paper, LARP). It includes viewpoints from both gamers and detractors, and a trip to Origins, a large gaming convention in Ohio where, in 1996, I had what was technically my "first date" with my husband, a tournament Magic: the Gathering player with a #2 world ranking in Type 2 back then. I still remember sitting on the steps there with him, sipping coffee and watching the vampires LARP. So romantic.

Uber Goober covers the gaming scene of 4-5 years ago, when female game geeks were less common, and gaming was far less en vogue than it is now. One guy comments on his choice of appearing in sillouette (i.e., anonymous) in his interviews. He said he comes from a very conservative work environment (law enforcement), and he doesn't want any of his co-workers to know he's a role-player.

DUUUUDE! If they're ultra-conservatives who would take a dim view on this stuff, they're probably not going to be watching a geek documentary about gamers. Be proud of your heritage! Of course, that's easier said now than it was when this doc was made, but it made me a little sad that he felt he needed to hide the fact.



Gamers, in fact, are normal. Religious fanatics, NOT religious people in general, but the ones that believe that a D&D GM is actually masquerading as God and can project their image into movie theaters to see movies for free...THOSE guys are the freaks.

There's a lot of interesting information about the hobby in general, and some really great comments from D&D creator Gary Gygax:
"The modern hobby gaming industry is not going much of any place because of the severe competition from electronic games. Home computer games are going to be like the feature film industry in their popularity. Even more popular are going to be online games; that's the television of gaming. And then I'm afraid that the broadway theater is the in-person paper and pencil gaming. The finest experience, but relatively small."

- Gary Gygax


Now there's a prophetic statement. This movie came out in 2004, before the gaming industry surpassed the film industry in revenue and before World of Warcraft...did what it did to the MMO gaming landscape. If you ARE an uber goober, this movie is worth watching PURELY for the Gygax footage, including the additional interview material found in the bonus section where he talks about the origins of Dungeons & Dragons, TSR, and GenCon. Wow.



Well, that and the songs. They're great.

Tuesday, January 13, 2009

Geekumentary Database

What the internet really needs is a master list of geekumentaries! The only criteria for inclusion here is that it's a documentary about something geeky. Please add comments if you know of any I've missed.



GEEKUMENTARIES




10 MPH (2007)
Two friends embark on a cross-country journey from Seattle to Boston on a Segway.Full review.



An Adventurer is You! (200-something)
The origins of Kingdom of Loathing: From the frozen wastes of Canadia rode filmmaker Chris Ciosk, on a trusty steed made of video cameras and boom microphones. He interviewed us, explored our offices, and cut together a 27-minute documentary that you can show to your non-KoL-playing friends by way of explanation or apology. Heck, your mother would probably like it. Lord knows she's easy enough to please. It's got loads of special features -- lengthy audio interviews with all of the staff (all of the staff as of early 2007, at least,) a behind-the-scenes look at our development process, and a really cool title animation. A must-have for anybody who must have it.



Avatars Offline (2002)
All about people who meet online, and then in real life.


Ball Saved



BBS: The Documentary (2005)
A five and a half-hour epic that chronicles the history of BBS (bulletin board systems), and, by nature, much of the rise of home computing. Full review.



Candyman: The David Klein Story (2010)
The bittersweet tale of David Klein, the man who invented Jelly Belly jellybeans. Featuring Weird Al, so you know it's a geekumentary. This is one I recommend.



Chasing Ghosts (2008)
A look at the classic arcade gaming scene that focuses on Twin Galaxies and the people involved in the LIFE magazine shoot in Ottumna, Iowa.



Classic Game Room (2007)
The rise and fall of a 1999 video game review show. Classic Game Room is also back on the internet as of 2008. Full review.



Darkon (2006)
Darkon documents a group of weekend warriors in Maryland...literally, weekend warriors, as these guys are taking part in an honored geek tradition (oft considered geeky even among geeks), the LARP (Live-Action Roleplay).



Dungeon Masters
about pen-and-paper gaming.




The Dungeons & Dragons Experience (2004)



Frag
About the world of pro video gaming.




Get Lamp (2010)
A documentary about early 80's text adventures (the Infocom-style games like Zork).



Gold Farmers


High Score


His Name Was Jason: 30 Years of Friday the 13th (2009)



The History of Pinball


The King of Kong: A Fistful of Quarters (2007)
Two classic arcade gamers battle for the world record Donkey Kong score. Full review.



LARP: The Movie (2008)


Life with a Dice Bag (2005)


Monster Camp (2007)


Monster Camp is about a group of LARPers who belong to the Seattle chapter of NERO (New England Roleplaying Organization). Full review.



Nerdcore for Life (2010)


Nerdcore Rising (2008)
Nerdcore Rising tells the tale of nerd rapper MC Frontalot and his first big tour, leading up to an appearance at the Penny Arcade Expo in Seattle. Full review.



The People vs. George Lucas


Pinball Passion


Pizza! The Movie


The Planet of the Doctor
A free online multi-part documentary on Dr. Who.



Six Days in Roswell
A feature film docu-comedy about UFOs, Aliens, Sightings, Abductions, Other Worldly Visitors, Extra Terrestrials, UFO Researchers, Government Cover-ups, Close Encounters, Flying Saucers, Alien Spacecraft, an Impact Site, Alien Bodies, an Alien Autopsy, the 509th Bomb Group...


Special When Lit: A Pinball Documentary
This is the definitive story of the rise and fall of pinball as told by the fans, collectors, designers and champion players from across the globe.


Ten Yards: Fantasy Football
A film by 10 MPH's Josh Caldwell and Hunter Weeks, about fantasy football.




TILT: The Battle to Save Pinball (2007)
TILT tells the story of a last-ditch effort to reinvent pinball when one of the biggest manufacturers, Williams, had their pinball division on the chopping block in favor of the slot machine business. Full review.


Trekkies/Trekkies 2 (1997)
Trekkies documents the Star Trek phenomenon, and its devotees.


Second Skin (in development)
A film covering MMOs and the people who play them, including a look into the life of a gold farmer.


Spellbound (2002)
Spellbound is "the story of eight American children who set out to win the National Spelling Bee."


Uber Goober 2004
Uber Goober is about gamers, primarily miniatures gaming and role-playing (pen n' paper, LARP). Full review.



Wordplay (2006)
Wordplay explores the secret world of crossword puzzles. Several celebrities talk about their love of crossword puzzles, including Ken Burns.


Word Wars (2004)
Word Wars is all about Scrabble. Competitive Scrabble.

Tuesday, January 6, 2009

BBS: The Documentary

(Part 1)

Started watching BBS: The Documentary today. I say started because the full documentary is five and a half hours long. Now, I really wasn't involved in the whole BBS scene. The closest I got was playing a MUCK called Delusions back in 1994 or so, using dial-up, and owning a baud-speed modem. So while BBS certainly qualifies for geekumentary territory, I didn't think I was going to be quite as into this one as some of the others I've seen.

One of the things that has made this a good viewing experience so far is that history repeats itself. There's enough content I can relate to in this documentary to keep it interesting, and an engaging level of "yeah, it's just like that now, only instead of BBS boards, it's happening on MMO boards." Instead of "twelveyearoldswhogotamodemforChristmas" you've got "twelveyearoldswhogotWoWforChristmas." Flame wars? power-happy moderators? It's all been done before, and I'm enjoying seeing a prior incarnation.

"My first computer came in a kit, cost me $3000 and took 6 months to put together."

- C.E. "Satan" Rawles

Can you imagine the inflation-adjusted price there? As they say in the film, it was often literally a choice between owning a car and owning a computer. Some of these modems were clocking in at 9600 baud, but well over $600. It really does give one pause, to think that nowadays you expect to get the top of the line wireless router for about $100, or a tricked-out gaming machine for under $3000 (LOADS less if you build it yourself).

So even if you didn't have direct experience with the BBS era, if you're interested in the history of it all, or that the first modem was created by Bell in 1963...you should check this thing out! It's a modern-day history lesson.



PS - Jeff Keegan, you GO, I have that Rush t-shirt too! I hate you for apparently owning Theater of Magic, though, almost as much as I hate PLAYING White Water (the two pinball machines in the background during Jeff's interviews).

Monday, December 1, 2008

Conflicted

I loved The King of Kong. When I first saw it, I practically cheered at the ending. That was back in February. Since then, as a result of seeing that film, I have
  • started blogging
  • found out that the largest classic arcade in the world is in my own backyard
  • gotten to know a lot of genuinely cool people from both the classic arcade gaming and documentary crowds
  • gotten back into classic arcade gaming myself
  • finally realized my dream of having a home arcade machine of my own!
  • discovered the world of geekumentaries (I knew about a few, like Spellbound and Word Wars, but that's the tip of the iceberg)
  • actually considered doing my own documentary
That's no small set of accomplishments for a mere film.

It's obvious from the start that The King of Kong tells a biased story. The more I looked into it, though, the more I realized that the facts had not just been skewed, they were omitted and twisted where it made for a stronger story. If you want to find out how deep the rabbit hole goes, take Jason Scott's red pill, but the movie won't be the same for you afterwards. At first, I brushed it off by saying, "I just approach it as a semi-fictional story and enjoy the ride." I'm finding it harder and harder to do that now, the more I learn.

I did in fact tie it for #1 in my Top 10 Geekumentaries list (next to TILT, which is beginning to look like the clear winner). Two things are now troubling me about this.
  1. Some people featured in the film feel slandered and inaccurately portrayed. A couple weekends back, I met many of them and got to spend some time getting to know them, and they all seemed like really nice people. People I'd be honored to consider friends. The inaccuracies bother them to varying degrees, but how can I endorse a movie that brings any degree of undeserved grief to people I've grown to respect? Even if it is through the very fact that I SAW this movie that we are friends?


  2. My geekumentary obsession has got me to thinking about making my own documentary. I was reading a book Friday night about making documentaries, and the author was adamant that one honor two simple "kindergarten-style" rules: Tell the truth, and don't hurt people. It seems that The King of Kong broke both those rules.
Only if it hadn't, if it hadn't grabbed my attention and won my heart with it's great yet inaccurate story, I wouldn't be reading that book, or writing this entry, and life wouldn't be nearly as interesting as it is right now.

Tuesday, October 21, 2008

Top 10 Geekumentaries

In the last decade, making documentaries about the many niches of geek culture has become all the rage. This is due to the fact that geek culture itself is all the rage (or teh rage). The subject matter is varied and detailed, and its practitioners are generally quite passionate about their off-beat hobbies. Fruitful territory for documenting.

I'm not sure how it all went down, but one day somebody flipped over the rock where all the geeks and nerds were congregating (LAN party), and now we're all exposed, our pale flesh wriggling in the sunlight. It turned out we were actually kind of fascinating in a squirmy sort of way and... BAM! The geekumentary was born.

There are a multitude of geekumentaries out there you may or may not have heard of, so I whipped up my own Top 10 list (Top 10 lists are all teh rage).


10. Avatars Offline (2002)

This one came out quite some time ago and was all about people who meet online, and then in real life. It came out before World of Warcraft, however, so the online landscape was quite different from what it is now. That in itself makes Avatars Offline interesting to watch, though it is fairly difficult to find now. See it if you are interested in MMO history and online relationships, and can locate a copy.

The good news is, a new treatment of this subject matter is in the works in the form of Second Skin, due in theaters any day now, and DVD early 2009 (more info on that below).


9. Darkon (2006)

Darkon documents a group of weekend warriors in Maryland...literally, weekend warriors, as these guys are taking part in an honored geek tradition (oft considered geeky even among geeks), the LARP (Live-Action Roleplay).

The style of LARP featured in Darkon is very focused on land ownership and battles between kingdoms. It's more realistic than the style of LARP featured in Monster Camp, and the mere fact that there are enough sub-genres of LARP to result in two very different geekumentaries on the same subject is in itself impressive. Available on Netflix.



8. Wordplay (2006)

Wordplay explores the secret world of crossword puzzles, through the crafty eyes and at the newsprint-stained hands of those devoted to them. ("His thumb and forefinger are blackened, just as Brother William foretold!") Several celebrities talk about their love of crossword puzzles, including Ken Burns (the czar of documentaries). Available on Netflix.





7. Nerdcore Rising (2008)

Nerdcore Rising tells the tale of nerd rapper MC Frontalot and his first big tour, leading up to an appearance at the Penny Arcade Expo in Seattle. Full of geeks and geek topics, and sporting interviews with Weird Al Yankovic, it's a worthy addition to the geekumentary family and will make you feel proud to be nerdcore (unless you played Hassle: The Dorkening once). Full review.




6. Spellbound (2002)

Spellbound is "the story of eight American children who set out to win the National Spelling Bee." Whenever children are involved in something highly competitive, you can't help but think about the pressures involved, and wonder if the parents are the ones who want the win, and are just living vicariously through their kids. Spellbound doesn't give me that impression. The parents of these competitors seem loving and encouraging, and the children appear to be growing in a healthy manner through the experience, win or lose. You also get to hear from some adults who were child spelling bee competitors. Available on Netflix.



5. Word Wars (2004)

Word Wars is all about Scrabble. Competitive Scrabble. If you didn't know there was such a thing, that's what geekumentaries are here for! In Word Wars, you'll meet a stable of satisfyingly quirky Scrabble players, including those that religiously travel the tournament circuit, as well as the "parkies" who play in Washington Square Park, New York, but are just as serious as the tournament players. One question to ponder; do mood enhancers and brain boosters count as steroids in a competition of the mind? Word Wars, also, is available on Netflix (heads-up: though 4-letter words don't make for great Scrabble scores, this movie contains some profanity).




4. Monster Camp (2007)

Like Darkon, Monster Camp is about a group of LARPers, this time it's the Seattle chapter of NERO (New England Roleplaying Organization). NERO is more monster-focused than the kingdom politics and factional warring flavor featured in Darkon, but both are rich with in-fighting and great geeky utterances. As geeks go, the ones featured in Monster Camp prove rather endearing, especially when their chapter is in danger of being shut down. Available on Netflix. Full review.




3. Trekkies (1997)

Trekkies documents the Star Trek phenomenon, and its devotees. Meet fully decked-out Klingon fans who actually speak Klingon as this film boldly goes into the trek convention space, and other places. Like Trek, this documentary's been around for a while, but is well-done, and even though the Trek scene is no longer at the level it was in 1997, Trek is such a core segment of geekdom that it would be highly illogical not to include it here. Available on Netflix.




1. The King of Kong: A Fistful of Quarters

I know people who couldn't care less about arcade games, yet were literally glued to The King of Kong for the duration of this movie. It's entertaining and weaves a classically accessible tale. You'll notice a slant to the way things are presented, but that's exactly what makes it an entertaining story and is, ultimately, a director's perrogative.

New Line's also got plans in the works to do a fictional comedy remake of the film. The King of Kong is a great gateway geekumentary, and one in which the saga continues beyond the film. Available on Netflix. Full review.




1. TILT: The Battle to Save Pinball (2007)

TILT tells the story of a last-ditch effort to reinvent pinball when one of the biggest manufacturers, Williams, had their pinball division on the chopping block in favor of the slot machine business.

TILT and The King of Kong get #1 here for different areas of strength. TILT does a great job of relating the early history of pinball, and telling the compelling story of the Pinball 2000 project in a visually beautiful manner. It's an insightful look at the external business factors that affect all creative projects. TILT also blows away any and all competition as far as extras; it's the only geekumentary I've seen with a bonus disc, and the quality of the nearly seven hours of bonus material is excellent. With any luck, you'll see it on Netflix soon, but it's one you should own anyway. Full review.




Honorable Mention
  • The Planet of the Doctor. This one's a multi-part documentary you can view online for free. Doctor Who is certainly a solid geek genre, and this documentary is a great primer for anybody not well-versed with the series (like ME, OK? I admit it!).
  • The Making of Army of Darkness. OK, this one's not strictly a standalone documentary, it's a bonus feature in the "Boomstick Edition" of Army of Darkness. But it deserves mention, because it was just so much FUN to watch them puppeting skeletons all over the place, doing crazy effects and stunts, and goofing off in typical Sam Raimi style. And...Bruce Campbell. Enough said.

Still on my "to see" list:
These are some films that my web crawling has unearthed, but are not redily available for rent.
On the TILT director's commentary, Greg Maletic also mentions another pinball documentary (Ball Saved correction, The Histsory of Pinball) and a pizza documentary that I'm now on the hunt for.


Some Promising Geekumentaries In Development
The following films are still in the works, but have the potential to break into the Top 10 list without too much trouble when they're released.
  • Chasing Ghosts, another serving of the classic arcade gaming scene.
  • Second Skin, a film covering MMOs and the people who play them, including a look into the life of a gold farmer.
  • Get Lamp, a documentary about early 80's text adventures (the Infocom-style games like Zork). Plus it features a theme song from MC Frontalot!


Know of a geekumentary I've missed? I'd love to hear about it!

Tuesday, October 14, 2008

Geekumentary: TILT

In 1998 pinball was dying, thanks to a saturated market and shrinking player base. Williams, the world's largest pinball manufacturer, prepared to abandon the game that had made it a legend in favor of the more lucrative video slot machine business.

From its nostalgic opening jaunt though pinball history to its heartbreaking ending, employing remarkable animation throughout, TILT: The Battle to Save Pinball is a fascinating case study for anyone interested not just in pinball, but in the march of technology and the intersection of art and commerce.


I've never played a lot of pinball. I like the concept, like the lights and sounds and flipping those flippers, but it's not as if I'm good at it or a frequent player, certainly not a pinball enthusiast. But I'm on this geekumentary kick, and the only way I was going to see TILT was to buy it, so I did.

I'm glad I did, this was a really good one. Not only is the history of pinball an interesting one (it was years before the pair of flippers we're all familiar with were added to the bottom), the story of Pinball 2000 is one of those classic underdog tales. The subjects interviewed, mostly pinball designers and industry people, are not as colorful as the guys from The King of Kong, but I liked them, and I was pulling for them. George Gomez, one of the primary team members for Pinball 2000, made me want to be a pinball designer.

The Pinball 2000 project that the film documents was an attempt to update pinball by integrating video onto the pinball field. It was an exciting concept, and it looked great, and I was genuinely sad that I'd never gotten to see or play one. Only two models were completed, Revenge from Mars and Star Wars Episode 1, and as it turned out, Episode 1 played a large part in killing the project. And I thought I hated Jar-Jar before...

Not only is the feature presentation good, it comes with a bonus DVD packed with almost seven hours of really excellent extras, including a pivotal key note speech from a pinball convention, and a walkthrough on the process of creating a pinball machine. Even the Pinball 2000 launch video shown by Williams to its buyers. They really gathered together everything you could hope for on the topic of pinball.

This film caused me to do two things:

  1. I looked for Revenge from Mars on ebay. And it was THERE. Tempting, very tempting. I always said if I ever got a pinball machine, it would have to be Theater of Magic, but now I'd be sorely tempted to grab a Revenge from Mars if I had the chance.

  2. I headed up to Funspot to play pinball till my wrists hurt! Which didn't take very long at all (Pinball Wizard has such a carpal wriiiiist). Favorites from the trip were Pinbot and the Nightmare on Elm Street machine. Star Trek: Next Gen is also one of my favorites, but it was turned off that day, and they don't have Theater of Magic, my VERY favorite. They do have KISS and Adam's Family machines, featured in TILT.

To conclude, if you're at all interested in pinball or documentaries in general, buy this one! You'll enjoy it, and it stands up to multiple viewings.



Read about other geekumentaries in my Top 10 Geekumentaries article.

Friday, May 9, 2008

I <3 The King of Kong

It’s my current mission in life to make you see The King of Kong. If a movie ever deserved word of mouth, it’s this one. And so far, nobody I’ve watched it with is disappointed.

In a nutshell, The King of Kong is about a fight for the top score on the classic arcade game, Donkey Kong. I’ve played Donkey Kong, and I SUCK at it, but everyone who’s ever dropped a quarter into an arcade machine should see this movie. Or even if you haven't. It deserves an Oscar. Go throw it in your Netflix queue right now.

I’m not sure my friends are quite as fanatical about the film as I am, but I’m an utter gamer geek. As a kid, I had a book on Pac-man strategies and dreamed of pulling off the “donut dazzler.” As an adult, I swear one day I will have a Ms. Pac-man table-top machine in my basement. I started off with the Magnavox Odyssey II and the Atari 2600, and have fond memories of many a birthday party hosted at Aladdin’s Castle. I would sit on my bed, eating bacon bits and reading the latest Nintendo Power, and get excited about every trip to the grocery store, knowing that Crossbow and Wizard of Wor awaited. The King of Kong is the documentary I was born to see.

I recommend you watch the movie before really delving into what the story is all about, it’s so much more interesting to be drawn into it gradually, to watch it unfold without knowing the ultimate end. That’s how I watched it, and afterwards I declared it the feel-good movie of the year. Then I watched the extra footage, which you will also need to do. Another great thing about this scenario is that it’s not over (do NOT go to http://www.billyvssteve.com/ until you’ve seen the movie, if you can help it).

Another thing, if you get G4 tv, you CAN catch the world tv premier on June 1. Then afterwards you'll go out and buy it.

There’s a narrative remake of this movie being done for New Line by the director, Seth Gordon. I dug up a really excellent interview with him on that at http://thefilmlot.com/interviews/INTsgordon.php. I'm not sure how I feel about a remake. As the interview points out, the real-life characters are stranger than fiction here. Oh for sure, I'll go see it though! I'll have to do some thinking about what Hollywood actors ought to reprise those roles. Again, I advise you to see the film first before reading that full interview. Spoiler alert!

The creators of this documentary did a fantastic job of polarizing the rivalry of these two classic video game players, and making you care, and that's why this film succeeds. They'll tell you how the story was there to begin with, but like Michelangelo chipping away at a block of stone to reveal the work of art within, it took skill to weave the tale for us in such a compelling manner. You can see the results if you visit the official forums. Unlike many of the forum posters there, I appreciate Billy for what he’s done for this film, though I’m wrestling with an extreme inner conflict at the moment. To buy the hot sauce, or not to buy the hot sauce? I’m torn, I don’t know if principles allow me to cross that line and contribute to the evil empire...

But back on the subject of emotion, this story wouldn’t be remotely as entertaining as it is if Billy weren’t the way he is. Would Steve Wiebe be as endearing if he were up against some other equally likeable guy? Hell no. Every hero needs a foil. So really, I consider Billy the villain I love to hate. As was the case with Watership Down’s General Woundwort, I’m guessing it’s a monument that would not displease him.

Oh and by the way! If you pay attention to the end credits, you'll see two shots of Asheron's Call 2. That's one of the games I worked on, and actually implemented a handful of quests for prior to its closure in December of 2005. I was there to the final second, playing music with the community members of Thistledown as the servers winked out. /shout out from Ramen to my AC2 peeps!

Read about other geekumentaries in my Top 10 Geekumentaries article.